UX Design

PPD - Clinical Learning App Development

Provide an engaging learning experience for mothers with postpartum depression issues.

Let’s do a quick overview :)

3 min read

This project focuses on helping mothers who are suffering from postpartum depression (PPD). It offers a series of PPD classes , and mothers can learn about infant behavior and how to interact with their babies from them. As a result, mothers can develop a close bond with their babies and improve their mental health.

Why?  Nowadays, 1 in 7 women may experience PPD within a year of giving birth. (JAMA Psychiatry, 2013). And one of the PPD symptoms is difficulty bonding with their baby. However, there is no software in app stores to teach mothers with PPD how to bond with their babies to improve their mental health.

Project Type

Client-based | Academic

Duration

Four weeks (40 hours)| 2021

Team

One Project manager, One product manager, Three UX designers

Role

Research, Visual System, Feature/flows, Prototype

Challenge

HMW provide a flexible and enjoyable learning process for mom with ppd?

Before we started the project, the company had already designed a version of prototype. But due to the existing one lacks attraction for users, the company wanted us to redesign another version as a comparison.

Business goals

1. A better visual effects and user experience to increase the number of new users. 

2. Add extra values to increase the user stickiness of the product.

Constraints

1. Time Limited/Four-week internship

2. Limited access to lessons content

3. Budget limited

4. No user interview resource

Solution

After analyzing the user pain points of the existing prototype through the journey map(displayed in the Design Process section below), we decided to increase the learning enjoyment and improve the user experience in the following four areas:

Shorten onboarding process.
  • Allowing users to create a new account or log in with a social media account.
  • Simplify the personalized process by offering an avatar.
  • Setting alter by a selected date, give user full control.
Intuitive structure with flexible navigation.
  • Creating a clear hierarchy and make it easy to understand to users.
  • Separating the lessons into 6 levels, and displaying a straightforward lesson list on the Sessions page to reduce users conceptual load. 
  • Display the most recently taken courses on the home page, allowing users to quickly start where they left off.
Intuitive structure with flexible navigation.
  • Creating a clear hierarchy and make it easy to understand to users.
  • Separating the lessons into 6 levels, and displaying a straightforward lesson list on the Sessions page to reduce users conceptual load. 
  • Display the most recently taken courses on the home page, allowing users to quickly start where they left off.
Making visual appealing.
  • Optimized the visual effect, making the elements look consistent and user-friendly.
  • Providing a bond of resources to meet the different needs of users.
Applying gamification design to increase engagement.
  • Using game elements to motivate users, like Level,Process Illustration, Reward Score, and Accomplishment Dashboard. 

Applying gamification design to increase engagement.
  • Using game elements to motivate users, like Level, Reward Score, and Accomplishment Dashboard.

Still a good time?
Let's dive deeper into the design process.

6 min read

Empathy

Secondary Research

Competitive audit

Secondary Research
(7YouTube videos and 5+ online articles)
Considering budget and time, I chose to find some interview videos on Youtube and some articles online about moms with ppd. These resources help me better understand what challenges mothers with postpartum depression face in their lives.

Key insights

1. With so many things to do and the inability to concentrate for long periods, lengthy sessions can be another burden for moms with PPD.

2. Helping mothers with PPD relax and improve their sleep quality will help make them more productive in their studies.

What did our competitor do?

Besides the PPD course, what additional value can be added to help our users improve their mental health?

With this in mind, I did a competitive audit to help me understand the industry and how other competitors are achieving this business goal.

Key insights

The main features of the competitors' applications are Library of Sleep, Music, Mood Check-In, and Circles(community).

Define

Meet with Janelle and learn about her problem

Janelle is a 28-year-old first-time mom who needed a flexible and enjoyable learning experience, as she could only learn in bits and pieces and she lacked interest in learning.

Why? First-time mothers have a higher risk for postpartum depression than other new moms, and their risk is greatest during their first three months of parenthood, a Danish study shows.

Janelle's pain points

Pain points Janelle encountered with existing software were:

  • Time limed- learn in bits and pieces
  • Lacked interest in learning
  • Inability to concentrate for long periods

Ideate

HMW

Customer Journey Maps

Brainstorm

HMW...

... help Janelle take courses at home in a pleasant and flexible way?

... make the app contrastingly simple to calm Janelle and keep her focused?

Learn about Janelle' journey and explore possible opportunities.

A journey map helped me understand the process Janelle would go through to reach her goal and how she would feel at the time. This process allows me to find more pain points and make sure that my design will really help her.

Goal: to simply and enjoyably complete daily study tasks
1. Installing
2. Signup
3. Taking class
4. Submitting homework
5. Completing

How to achieve playful learning?

It was a challenge for us to implement playful learning because we wanted to to make the design of this clinical app contrastingly simple to calm users and keep them focused. Also, we needed to consider the business constraints.

By applied the efforts and impact metric, we finally decided to apply gamification design.

Gamification design

We did some research on gamification design and voted for some practical features to implement it.

  • Set levels/goal
  • Visualize the data/progress bar
  • Reward
  • Milestone unlock

Final design

We also got some comments on the icons, category names, and colors from the test. Users also preferred sessions instead of lessons and homework instead of assignments. For the color, they want a feeling of warmth and friendliness.

Try the prototype

What I learned

1. Don’t be hesitate to ask questions to help define the real problem or narrow down the problem scope. 

2. Don’t rush into the design before you understand the problem. 

3. Give quick feedback is the key to improve the efficiency of group cooperation.

Next step

1. As for the time and budget limit, our team assumpted user needs based on some online research. So I’d like to conduct a user interview with 5 target users to dig much deeper about the mom’s real feelings and needs with PPD and how they normally interact with learning or training apps. 

2. Think about the other type of users and scenarios, like the therapist, or the moms who complete the class.

3. It’s necessary to conduct another round usability test or focus group test with the hi-fi prototype to test the logic and visual solution.

What’s next?

Heyo - Music Streaming App Development

From concept to visual, helping people get the most of the subscription by accessing additional-value features in a short time.

TripAid - Planner App Development

From research to hi-fi prototype, designing an effective experience to help travelers create a trip plan in collaboration with others.

Let me know if you want to talk about a potential collaboration. I’m available
for freelance work.

Let’s design your app